Design patterns#
Here we will explain some useful guidelines that you should take into account to write your code.
Python style#
Unless otherwise specified, follow PEP 8 specifications and recommendations for coding style and PEP 257 for docstrings.
Use flake8 to check for problems in this area. Remember that PEP 8 is only a guide, so respect the style of the surrounding code as a primary goal.
Additional conventions:
Always use four (4) spaces for indentation, including continuation lines and hanging indents, except for:
Use 8 spaces for hanging indent continuations of the
def
,if
,for
,while
andwith
statements, to avoid confusion with their indented block.Test-suite functions need not have a separate summary line in the docstring, particularly if it is only a few lines long, though this is suggested for longer docstrings.
Put the
"""
on their own lines for multi-line docstrings; keep them all in the same line for single-line docstrings, except for module-level docstrings.
PyQt / PySide Style#
Spyder aims to be compatible with PySide and PyQt, so make sure code runs with both bindings.
Qt by default has its own conventions for the definitions of methods and classes, and sometimes this clashes with was is suggested by PEP 8.
These are some suggestions to take into account when using the Qt bindings in Python:
Method naming conventions#
Qt defines methods in camelCase, and when Spyder overloads these methods, we cannot avoid camelCase. However, When new methods are defined in Spyder, these methods should follow the PEP8 convention:
class SpyderWidget(QWidget):
"""Example widget."""
def __init__(self, parent):
super()__init__(parent)
def mousePressEvent(self, event):
"""Overload Qt method."""
# Do something with the event...
def run_new_method(self):
"""Run some new method."""
# Do something interesting
Widget Structure#
Most Spyder widgets follow this convention (use it when creating new widgets)
# Variables
# Widgets
# Widget setup
# Layout
# Signals
Example:
class SomeWidget(QWidget):
def __init__(self):
super().__init__()
# Variables
self._some_private_variable = None
self.some_variable = None
# Widgets
self.awesome_widget = SomeAwesoemWidget()
# Widget setup
self.awesome_widget.setSomething(True)
# Layout
layout = QVBoxLayout()
layout.addWidget(self.awesome_widget)
self.setLayout(layout)
# Signals
self.awesome_widget.sig_some_signal_requested.connect(
self.some_method)
Docstrings#
Docstrings are sentences in the infinitive form and ended with a dot .
.
The __init__
share (at least) the same docstring as the class.
Example:
class SomeWidget():
"""Create some widget."""
SOME_CLASS_ATTRIBUTE = True
"""
This explanation on this attribute.
"""
sig_something_requested = Signal(str, dict)
"""
This signal is emitted to request something.
Parameters
----------
some_indicative_name: str
Some explanation.
some_indicative_name_2: dict
Some other explanation.
"""
def __init__(self):
"""Create some widget."""
def run_something(self, param_1, param_2, param_3=True):
"""
Create some widget.
Parameters
----------
param_1: str
Some explanation.
param_2: int
Some explanation.
param_3: bool, optional
Some explanation. Default is True.
Returns
-------
int:
Some explanation.
Notes
-----
Additional information.
"""
# Something runs!
return 10
Imports#
TODO:
Internationalization / Localization#
TODO:
from spyder.api.translations import get_translation
_ = get_translation("spyder")
Signals#
Naming Do’s#
For naming new custom signals, use the sig_
prefix and lowercase:
# Third party imports
from qtpy.QtCore import Signal
from qtpy.QtWidget import Signal
class SomeWidget(QWidget):
# Signals
sig_something_happened = Signal(str)
Signals should provide a hint on what they do or what they need to request
and they should always start with the sig_
prefix and end with a verb in
past (or past participle?).
If a widget (Subclass of QWidget) or object (Subclass of QObject) can perform a given action, then that action must be indicated by the verb ending the signal name.
If a widget has some common text functionalities and emits signals when these are triggered, they should look something like:
class SomeWidget(QWidget):
sig_text_copied = Signal(str)
sig_text_pasted = Signal(str)
If a widget (Subclass of QWidget) or object (Subclass of QObject) cannot
perform a given action, but needs to inform any connected widget that
something needs to happen, then the signal must end in _requested
.
If a widget may offer the possibility of opening some file, but the widget itself is not an editor, then the signal can be emitted to make this request:
class SomeWidget(QWidget):
sig_open_file_requested = Signal(str)
Naming Do not’s#
Signals should not be named like a methods/functions. The following are examples of names not following the recommended convention.
class SomeWidget(QWidget):
sig_open_file = Signal(str) # No verb indicating the action
widget_ready = Signal(str) # No sig prefix and no verb indicating the action
doSomething = Signal(str) # Uses Qt style names, not python ones