# Design patterns ## Python style Unless otherwise specified, follow [PEP 8](https://www.python.org/dev/peps/pep-0008/) specifications and recommendations for coding style and [PEP 257](https://www.python.org/dev/peps/pep-0257/) for docstrings. Use flake8 to check for problems in this area. Remember that PEP 8 is only a guide, so respect the style of the surrounding code as a primary goal. Additional conventions: * Always use four (4) spaces for **indentation**, including continuation lines and hanging indents, except for: * Use 8 spaces for hanging indent continuations of the ``def``, ``if``, ``for``, ``while`` and ``with`` statements, to avoid confusion with their indented block. * **Test-suite functions** need not have a separate summary line in the docstring, particularly if it is only a few lines long, though this is suggested for longer docstrings. * Put the ``"""`` on their own lines for multi-line **docstrings**; keep them all in the same line for single-line docstrings, except for module-level docstrings. ## PyQt / PySide Style Spyder aims to be compatible with PySide and PyQt, so make sure code runs with both bindings. Qt by default has its own conventions for the definitions of methods and classes, and sometimes this clashes with was is suggested by [PEP 8](https://www.python.org/dev/peps/pep-0008/). These are some suggestions to take into account when using the Qt bindings in Python: ### Method naming conventions Qt defines methods in camelCase, and when Spyder overloads these methods, we cannot avoid camelCase. However, When new methods are defined in Spyder, these methods should follow the PEP8 convention: ```python class SpyderWidget(QWidget): """Example widget.""" def __init__(self, parent): super()__init__(parent) def mousePressEvent(self, event): """Overload Qt method.""" # Do something with the event... def run_new_method(self): """Run some new method.""" # Do something interesting ``` ### Widget Structure Most Spyder widgets follow this convention (use it when creating new widgets) ```python # Variables # Widgets # Widget setup # Layout # Signals ``` Example: ```python class SomeWidget(QWidget): def __init__(self): super().__init__() # Variables self._some_private_variable = None self.some_variable = None # Widgets self.awesome_widget = SomeAwesoemWidget() # Widget setup self.awesome_widget.setSomething(True) # Layout layout = QVBoxLayout() layout.addWidget(self.awesome_widget) self.setLayout(layout) # Signals self.awesome_widget.sig_some_signal_requested.connect( self.some_method) ``` ### Docstrings Docstrings are sentences in the infinitive form and ended with a dot `.`. The `__init__` share (at least) the same docstring as the class. Example: ```python class SomeWidget(): """Create some widget.""" SOME_CLASS_ATTRIBUTE = True """ This explanation on this attribute. """ sig_something_requested = Signal(str, dict) """ This signal is emitted to request something. Parameters ---------- some_indicative_name: str Some explanation. some_indicative_name_2: dict Some other explanation. """ def __init__(self): """Create some widget.""" def run_something(self, param_1, param_2, param_3=True): """ Create some widget. Parameters ---------- param_1: str Some explanation. param_2: int Some explanation. param_3: bool, optional Some explanation. Default is True. Returns ------- int: Some explanation. Notes ----- Additional information. """ # Something runs! return 10 ``` ### Imports TODO: ### Internationalization / Localization TODO: ```python from spyder.api.translations import get_translation _ = get_translation("spyder") ``` ### Signals #### Naming Do's For naming new custom signals, use the `sig_` prefix and lowercase: ```python # Third party imports from qtpy.QtCore import Signal from qtpy.QtWidget import Signal class SomeWidget(QWidget): # Signals sig_something_happened = Signal(str) ``` Signals should provide a hint on what they do or what they need to request and they should always start with the `sig_` prefix and end with a verb in past (or past participle?). If a widget (Subclass of QWidget) or object (Subclass of QObject) can perform a given action, then that action must be indicated by the verb ending the signal name. If a widget has some common text functionalities and emits signals when these are triggered, they should look something like: ```python class SomeWidget(QWidget): sig_text_copied = Signal(str) sig_text_pasted = Signal(str) ``` If a widget (Subclass of QWidget) or object (Subclass of QObject) cannot perform a given action, but needs to inform any connected widget that something needs to happen, then the signal must end in `_requested`. If a widget may offer the possibility of opening some file, but the widget itself is not an editor, then the signal can be emitted to make this request: ```python class SomeWidget(QWidget): sig_open_file_requested = Signal(str) ``` #### Naming Do not's Signals should not be named like a methods/functions. The following are examples of names not following the recommended convention. ```python class SomeWidget(QWidget): sig_open_file = Signal(str) # No verb indicating the action widget_ready = Signal(str) # No sig prefix and no verb indicating the action doSomething = Signal(str) # Uses Qt style names, not python ones ```